This is a list of Goa'uld technologies in the Stargate franchise. The Goa'uld are the main adversaries for most of the run of Stargate SG-1. They scavenged or conquered most of their advanced technologies from other races. However, there are innovators amongst the Goa'uld; Anubis and Ba'al in particular have been depicted with a great deal of technological ingenuity. Rather than being designed as practical, many Goa'uld devices, such as the staff weapon, are designed to have higher visual impact, meant to intimidate and reinforce their position as gods to their followers.[1] Some pieces of Goa'uld technology, such as the hand device and the healing device, respond only to mental commands and require naqahdah in the bloodstream of the user to operate.[2][3]
Cloaking and shielding[edit]
Weapons and military[edit]
Other technology[edit]
A Jaffa Serpent Guard.
SG-1 inspects a sarcophagus.
References[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Goa%27uld_technology_in_Stargate&oldid=893477274'
The Goa'uld (IPA: [ɡoˑɑˈʔuːld]; commonly shortened to /ɡoʊˈuːld/go-OOLD or /ˈɡuːld/GOOLD) are a symbiotic race of ancient aliens from the American-Canadian military science fictiontelevision franchiseStargate. The Goa'uld are parasites from the planet P3X-888, integrated within a host (usually, but not always, a human). The resulting creatures are a powerful race bent on galactic conquest and domination, largely without pity, compassion, or remorse. In the first eight seasons of Stargate SG-1, they are the greatest extraterrestrial threat to Earth known to the Stargate Command (SGC). The Goa'uld are the main enemies of SG-1 for most of the show, until they are replaced in this capacity by the Ori in seasons 9 and 10. They also appear in the Stargate Atlantis episode 'Critical Mass', and in the DVD movie Stargate: Continuum. They are pejoratively called 'snakes' or 'snakeheads' by Jack O'Neill.
The Goa'uld were created by writers Dean Devlin and Roland Emmerich for the 1994 movie, Stargate. Although the alien race in the film was never named, the pilot episode 'Children of the Gods' (1997) established that the alien race seen in the movie are the Goa'uld. In the series, it is confirmed that they are a parasitic race that uses hosts to survive.
Development[edit]
Jeff Kleiser and a special effects team working on Stargate (1994) the film, used around 40 people and used self-written image-creation and composition software, as well as commercial digital packages to create the Stargate, the morphing helmets worn by Ra and the Horus guards.[1] The pharaoh mask in the opening credits was made out of fiber glass and was modeled in the workshop. The sequence was filmed with a motion-control camera to give a better depth of field.[2] The film was originally planned to play out in a chronological order, but when Dean Devlin and Roland Emmerich edited the film to tighten the narrative, they decided to change the first scene of the film into a flashback to show who the human host of Ra was before the aliens took him.[3] The Jaffa (from Stargate SG-1) look in the series was copied from the Egyptian look of Ra from the film.[4] The look of the Goa'uld, such as Apophis, was initially based on Ra in the feature film.[5]
Since the eighth season of Stargate SG-1 was intended to be the last, the producers had finished it with the defeat of the Goa'uld and the Replicators. However, when the Sci Fi Channel renewed the series, the producers had grown tired of writing endings. Having had good experiences with the first season of Stargate Atlantis, the producers decided to revamp the series by more than just adding new characters, new villains and new missions. Thus they considered the beginning of Season 9 as the pilot of a new show and replaced the Goa'uld with the Ori as the main villains.[6] The Goa'uld still appeared in the show, but on a regular basis under the command of Ba'al.
The astronomers David J. Tholen and Roy A. Tucker enjoyed the SG-1 archvillain Apophis so much that they named their discovered near-Earth asteroid '99942 Apophis'.[7]
History[edit]Background[edit]
In the Stargate universe, the word 'Goa'uld' means 'god'.[8] The Goa'uld evolved on the planet P3X-888, where there are still populations of primitive Goa'uld.[9] Their original hosts were the Unas, also native to the planet. The Goa'uld largely abandoned P3X-888 after deciphering the Stargate, spreading throughout the galaxy and conquering other races. Eventually, the Goa'uld began to die out, until in the eighth or ninth millennium BC Ra discovered Earth and found ancient humans to be much more suitable hosts, due to the ease by which they can be repaired by Goa'uld technology.[10]
The Goa'uld ruled Earth for thousands of years, in the personae of gods from Earth's classical religions. From the humans, the Goa'uld engineered the Jaffa, who serve as soldiers and incubators for their young. They also transplanted significant numbers of humans from Earth throughout the galaxy via the Stargate network to serve as slaves and potential hosts.[8] After Ra's rule over Earth came to an end with a rebellion in the third millennium BC, after which the Stargate was buried in the ground to render it unusable, Earth was largely forgotten and for some reason never revisited; this is possibly because Earth contained no notable natural resources such as naqahdah, and the Goa'uld had already established sustainable human slave populations of sufficient size for genetic diversity elsewhere, obviating the need to return to our inconveniently distant planet. Earth passed into legend amongst the human and Jaffa populations of the galaxy, until the 20th century, when the Stargate was discovered and eventually activated.[10]
On the show[edit]
In the continuity of Stargate SG-1, the first Goa'uld faced by Earth is Ra in the Stargate film, although the concept of the Goa'uld had not yet been developed when the movie was released. In the early seasons of the show, SG-1 faces and defeats the powerful Goa'uld Apophis twice,[11][12] as well as Hathor[13] and Sokar,[14] and gains an alliance with the Tok'ra.[15] The System Lords begin to play a larger role in the show as SG-1's activities draw their attention to Earth,[16] and SG-1 defeats several of their number as well.[17][18][19] In season 5, the half-Ascended Goa'uld Anubis becomes the main threat, eventually leading SG-1 on a race to discover Ancient technology capable of defeating him. Anubis is seemingly destroyed at the end of season 7,[20] and Ba'al takes his place as the major villain in season 8.[21][22] The Goa'uld also establish a foothold on Earth by infiltrating the Trust.[23] Near the end of season 8, SG-1, the Tok'ra, and the Jaffa rebellion finally overthrow the Goa'uld order,[24] and Anubis is defeated once and for all.[25] The Goa'uld have a diminished role in seasons 9 and 10, with Ba'al being the only remaining major Goa'uld character and representing a third major side in the fight between SG-1 and the Ori until he is finally shot and killed by Cameron Mitchell.[26][27]
Characteristics[edit]
Goa'uld symbiotes are serpentine lifeforms with four jaws and glowing yellow eyes.[28] Originally aquatic, mature Goa'uld symbiotes have extensive fins and are powerful swimmers, with the ability to launch themselves from the water towards prospective hosts.[9] A Goa'uld can burrow into their host through the back of the mouth or the neck, though they prefer the latter because they wish to avoid remembering the look of horror on the host's face.[15] They then enter the brain, take control of the body, and gain total access to the host's memories;[28] thus, the Goa'uld often use symbiote implantation as a means of interrogation that also provides a useful future spy.[29][30]
A defining characteristic of a Goa'uld host is a brief glowing of the eyes.[10] This occurs when the Goa'uld first takes control and upon its death,[30][31] as well as in moments of extreme emotion or to add emphasis or intimidation. A Goa'uld-occupied host typically speaks in an eerily flanged, deepened register.[10] However, the voice is not necessary, and Goa'uld can speak in a normal tone if they choose, usually when they need to deceive someone. The Goa'uld instill their hosts with superhuman strength, perfect health, and accelerated healing.[28] The host's life is also lengthened into centuries, which the Goa'uld extend even further using a sarcophagus. However, repeated use of the sarcophagus has severe psychological consequences, and is believed to be a main factor in the Goa'uld's evil.[15][32] Being host to a Goa'uld has been described as a living nightmare, and those humans who have been hosts for thousands of years are widely suspected to have gone insane.[33]
Once implanted, the Goa'uld loses its fins and its body atrophies, leaving only a dead husk behind, as seen with Charles Kawalsky. Modern Goa'uld symbiotes contain the fictional element naqahdah in their bloodstream, an attribute that is passed on to their host. The naqahdah allows Goa'uld, Jaffa, and former Goa'uld hosts to sense the presence of other symbiotes.[31] However, the primordial Goa'uld on P3X-888 do not possess naqahdah.[9] Implanted symbiotes cannot be removed from their host via conventional surgery; it can retain control of the host even if the symbiote's original body is cut away.[28] The symbiote can also release a deadly toxin into the host if it is threatened, and holding the life of the host hostage is a common Goa'uld tactic. The Tok'ra have developed a means to extract the symbiote while sparing the host and resulting in the death of the symbiote. The Asgard have also developed their own means of separating a Goa'uld symbiote from its host.[34][35] If an implanted symbiote dies without releasing the toxin, its body is absorbed into the body of the host.[31]
The Goa'uld possess a genetic memory passed directly from parent to offspring, which perpetuates the evil of the Goa'uld through generations. Most Goa'uld are asexual, though they usually take on the gender of their preferred host. The exception are the Goa'uld Queens, who over time are able to spawn millions of larvae, once seeded with genetic material from another Goa'uld or even a human.[36] Queens exercise a great deal of control over the biochemistry of their progeny, and can deny their offspring genetic memory in order to create 'blank' symbiotes.[37][38] Goa'uld larvae that mature in the wild have only a 50% chance of successfully taking a host; the Goa'uld engineered the Jaffa as incubators to improve these odds. The human offspring of two Goa'uld hosts is known as a Harcesis. The conception of Harcesis children is forbidden, as they would contain the genetic memories of both Goa'uld parents and thus pose a major threat to the established Goa'uld order.[39]
Language[edit]
One of the 'Goa'uld' alphabets used on Stargate SG-1
In the Stargate film, Daniel Jackson identifies the language spoken by Ra and the Abydonians as a variant of ancient Egyptian. The fictional language of the Goa'uld on Stargate SG-1 is also spoken by their human slaves and the Jaffa, often interchanging with English dialogue without explanation. The most commonly used Goa'uld words in the show are 'chappa'ai' ('Stargate'), 'Tau'ri' (both 'Earth' and 'Earthlings', can also be translated as 'those who came before', referencing the galaxy's human population's planet of origin), 'shol'va' ('traitor', frequently applied to Teal'c by various Goa'uld and Jaffa characters), and 'Kree' (with many possible meanings including 'come', 'listen up', 'go', 'attention', 'be prepared' and 'take aim'; appearing in many different episodes under different contexts). Most Goa'uld written script used in the show are based on the Egyptian hieroglyphic script. The alphabet in the series is actually the Nakht hieroglyphic font, and it was used to write various jokes in different episodes. Another hieroglyph font used in the series was the Meroitic script.[8][10][28]
Technology[edit]
The Goa'uld scavenged or conquered most of their advanced technologies from other races. However, there are innovators amongst the Goa'uld; Anubis and Ba'al in particular have been depicted with a great deal of technological ingenuity. Many Goa'uld devices, such as the staff weapon, are designed to be more showy than practical, meant to intimidate and reinforce their position as gods to their followers.[40] Some pieces of Goa'uld technology, such as the hand device and the healing device, respond only to mental commands and require naqahdah in the bloodstream of the user to operate.[41][42]
Society[edit]Goa'uld Empire[edit]
At the time that Stargate SG-1 begins, the Goa'uld are presented as the dominant species of the Milky Way galaxy, having been so for millennia. By and large, the Goa'uld are shown to be utterly arrogant and obsessed with gaining personal power. To this end, they constantly scheme and fight amongst themselves. Arrogance is presented as their greatest weakness; Teal'c once states that he has seen many brilliant battle plans fall apart because a single Goa'uld needed to boast about them.[31] The Goa'uld are shown to rule by fear and oppression, regularly employing mass torture and execution, and using their advanced technology to present themselves as omnipotent gods. They are presented as regularly attacking advanced races that they believe may pose a potential threat, such as the Reetou[43] and the Re'ol,[44] while suppressing technological progress in their own subject populations.[10]
The more powerful Goa'uld are presented as controlling multiple planets, armies of Jaffa warriors, and fleets of motherships. They live in luxury, attended by scores of loyal slaves. When one Goa'uld defeats another in battle, the vanquished enemy's domain and forces are typically absorbed by the victor. Sometimes, Goa'uld will ally with each other to pursue a greater objective; usually these alliances dissolve in treachery as soon as one party senses an advantage.[45]
System Lords[edit]
The System Lords are the collective of the most powerful Goa'uld in the galaxy. In the episode 'New Order', Daniel Jackson describes them as 'posturing egomaniacs driven by an insatiable lust for power, each one capable of unimaginable evil'. There are around a dozen System Lords at any one time; their ranks change frequently as new ones rise and old ones fall,[21] but a number of them have managed to maintain their position for hundreds or even thousands of years. In order to become a System Lord, a Goa'uld must be acknowledged in that role by a majority of the currently sitting System Lords.[33] The System Lords control vast territories and armies; in 'Fair Game,' they are stated to be capable of launching an attack against Earth 100 times the strength of that sent by Apophis at the end of season 1. For thousands of years until his defeat by Jack O'Neill and Daniel Jackson, Ra held the position of Supreme System Lord.[15]
The System Lords are not a unified body and frequently war against each other for dominance, though they will ally in the face of mutual threats. One of the main strategies of both the Tok'ra and the Asgard[16] is to play the System Lords against one another, so that no single one of them becomes too powerful to topple.[33] The System Lords employ elite, highly dangerous Goa'uld assassins known as Ash'raks, who have been known to use stealth devices to become invisible, and wield a device called a hara'kesh that serves as a weapon, an interrogation device, and an instrument of torture.[31][46] The System Lords can also turn captured enemies into assassins called za'tarcs, using mind control to implant dormant commands hidden by false memories. People who are turned into za'tarcs are not aware of it until their programming activates.[47] A System Lord's most trusted servant and confidant is called a lo'taur, a human slave who can be used as a host in an emergency. Some of these loyal humans serve willingly for the chance of one day experiencing the 'pleasures' of being a Goa'uld host.[33]
The first System Lord seen on Stargate SG-1 is Apophis, although the show retroactively established Ra from the film as a System Lord. In 'Fair Game', the three System Lords that come to Earth are Cronus, Nirrti, and Yu. In 'Summit' and 'Last Stand', a meeting of the System Lords is shown, featuring Yu, Ba'al, Bastet, Kali, Olokun, Morrigan, and Svarog. In those episodes, Anubis is also accepted back into the ranks of the System Lords. The episode 'New Order' introduces two new System Lords, Amaterasu and Camulus. Two unknown System Lords are shown alongside Yu in 'Reckoning'. Other Goa'uld mentioned to be System Lords at one point or another are Sokar, Hathor, Heru-ur, Osiris (formally), Imhotep, Seth and Ares.
The most powerful Goa'uld to eventually come to power is Anubis. He is defeated by an Ancient weapon system in Antarctica, and later is removed from the temporal plane by Oma Desala.
As false gods and opposition[edit]
One of the most prominent elements of Goa'uld society is their tendency to pose as gods to other, weaker races, mostly humans and Jaffa. Goa'uld are shown to do this because of the luxury and power it brings, and to have their followers mine naqahdah. They fool minor races into believing that they are gods by passing off their technology as magic. Examples of this include opening the Stargate, using hand devices, and their metallic masks, which give them an other-worldly appearance.[48] Some Goa'uld, such as Ba'al and Yu, rule more through cunning than through the facade of divinity, although this is unusual.
Masks are first seen in the original movie. They often are covered in decorative frills, and have glowing eye-beads. They are designed for show rather than functionality. Four versions of these have been seen: Pharaoh Mask (worn by Ra), Horus Mask (Ra's Horus Jaffa and Heru-ur's Jaffa), Jackal mask (Leader of Ra's Jaffa, originally Anubis), and Serpent Mask (Apophis and his Jaffa). Seth Masks (worn by Seth and his Jaffa) have been mentioned, though never shown.
The Tok'ra (literally meaning 'against Ra') are a benevolent offshoot of the Goa'uld, who oppose them philosophically and militarily. Spawned from the Goa'uld queen Egeria,[37] they only blend or join willing hosts, with whom they share the body equally and enjoy a truly symbiotic relationship. In Stargate SG-1, the Tok'ra become valuable allies of Earth and play a critical role in the eventual defeat of the Goa'uld.
See also[edit]References[edit]
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Goa%27uld&oldid=902670630'
http://tvtropes.org/pmwiki/pmwiki.php/Franchise/StargateVerse
Go To
Earth's Stargate
'Stargate!It's a crazy trip! You can go quite far and you don't need a car Or even a ship!'note
— The writers of Stargate SG-1, singing the theme tune
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To most of the earth-bound humans in it, the Stargate verse is indistinguishable from the universe in which we viewers live. It's present-day, there isn't a whole lot of Applied Phlebotinum that you'd notice, and human history has unfolded just the way you remember, so far as you know. About the only difference is that there's about 80 billion dollars in the US military budget that no one can adequately account for. Oh, wait..
In fact, human history unfolded in a radically different way than they teach you in school. First, the pyramids were built by extraterrestrials.
Many millions of years ago, aliens that looked exactly like humans evolved elsewhere in the universe, advanced to a stunning level, filled the galaxy with really nifty Imported Alien Phlebotinum (not the least of which were the titular Stargates), and created the human race before buggering off to a higher plane of existence. Some time later, a race of parasitic aliens called the Goa'uld invaded Earth, built pyramids, inspired the various mythological gods, and created a human diaspora in order to serve them as slaves on other worlds, resulting in large populations of Homo sapiens throughout the galaxy.
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Really, the defining element of the Stargate verse is the Stargates: a Portal Network allowing instantaneous travel between the various worlds. Upon finding Earth's long-lost Stargate, the US Military promptly went out into the universe, and, mostly through pluck and determination, set out to completely rewrite the status quo, despite the fact that the rest of the galaxy is a lot more advanced.
Fortunately, we're really good at it. So, as of 2010, while to most of the people on Earth, it does not seem like anything interesting is going on, we actually have offworld colonies, two expeditions to distant galaxies, and five (intact) intergalactic starships (Daedalus,Apollo,Odyssey,George Hammond, and Sun-Tzu; two other starships, Prometheus (an older, intragalactic type) and Korolev, have been destroyed).
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Works set in the Stargate verse include:
The Stargate 'verse is rare even in Science Fiction for having particularly cheap and easy interstellar (and later, intergalactic) travel.
The other defining element of the Stargate verse is that there are a lot of Godlike Aliens, representing a wide range of concepts of God, degrees of Godlikeness, and degrees of friendliness.
Another relatively unusual feature of the Verse is the scarcity of aliens: aliens do indeed exist, and the universe is teeming with life, but the entire population of the universe seems to consist of no more than two dozen or so distinct races, of which only three or four are ever central to the main plot at any given time.
Despite being one of the newer Sci-fi franchises (compared to, y'know, the otherfranchises that start with 'Star') The Stargate verse is the third longest science fiction franchise in terms of hours. No single Trek series has more episodes than Stargate SG-1. It's a long way from either Doctor Who or the combined Star Trek franchise, but those have been around since The '60s, whereas the Stargate movie was released in 1994.
Tropes of the Stargate Verse as a whole include:Stargate Goa Uld Ships Map
Index
This is a list of Goa'uld technologies in the Stargate franchise. The Goa'uld are the main adversaries for most of the run of Stargate SG-1. They scavenged or conquered most of their advanced technologies from other races. However, there are innovators amongst the Goa'uld; Anubis and Ba'al in particular have been depicted with a great deal of technological ingenuity. Rather than being designed as practical, any Goa'uld devices, such as the staff weapon, are designed to have higher visual impact, meant to intimidate and reinforce their position as gods to their followers.[1] Some pieces of Goa'uld technology, such as the hand device and the healing device, respond only to mental commands and require naqahdah in the bloodstream of the user to operate.[2][3]
AG-3
A weapons satellite design buried within the Goa'uld genetic memory, capable of detecting enemy ships thousands of light-years away and destroying Ha'tak motherships. They are powered by heavy liquid naqahdah fuel cells and work in groups of six. In a dream state created by the Harcesis Shifu, Daniel Jackson oversees the construction of an AG-3 defense network for Earth, but eventually tries to use it to dominate the world. The dream serves to demonstrate how Goa'uld knowledge is inherently corrupting even to those with the best intentions.[4]
Argosian nanocyte
Self-replicating microscopic devices created by the Goa'uld Pelops to experiment on the people of Argos. The nanocytes accelerate aging, such as that the Argosians live only 100 days. Jack O'Neill is infected by the nanocytes and appears to age rapidly, but since they are not designed to start the aging process in adults, the effect wears off after SG-1 deactivates the nanocytes' control signal.[5]
Blood of Sokar
Hallucinogenic substance used by Apophis in an unsuccessful attempt to extract information from SG-1 and Martouf on the prison moon Ne'tu.[6]
Brain interlink device
Small sphere with extending spikes, developed by the Goa'uld Anubis using Ancient knowledge. When implanted into a subject's brain, it allows the subject's memories to be directly downloaded into a computer. Anubis uses the device to download Thor's mind, gaining access to Asgard technologies.[7] He also uses the device on Jonas Quinn and learns of Langara and naqahdriah.[8][9]
Cloaking device
The existence of Goa'uld cloaking technology is first revealed in 'Fair Game', when Nirrti uses a personal cloaking device based on Reetou phase-shifting. Yu is outraged that she has not shared this technology with the System Lords.[10] Personal cloaking devices have also been used by Hathor,[11] and an ash'rak assassin.[12] Cloaking devices first appear on a Goa'uld cargo ship in 'Deadman Switch', and in later episodes become commonplace for Tel'taks and Al'kesh. In 'The Serpent's Venom', Apophis cloaks an entire fleet of Ha'taks, a feat that Selmak says has never before been accomplished.
Drydock
Floating anti-gravity platform used to construct Goa'uld Ha'taks. SG-1 disables a drydock on Erebus, causing it to crash to the ground, as a distraction for liberating a Jaffa forced labor camp.[13]
Eye
Powerful artifact shaped like a circular crystal. There are six Eyes in all, held by Ra, Apophis, Osiris, Tiamat, and others. Each eye is powerful individually, but combined their power increases tenfold, creating a weapon of mass destruction.[14] The first Eye shown onscreen is the Eye of Tiamat, which is buried inside the Goa'uld Marduk's ziggurat.[15]Anubis eventually collects five of the six Eyes and receives the Eye of Ra from SG-1 in exchange for sparing Abydos. Once he has the superweapon, Anubis defeats the combined fleet of the System Lords and then breaks the agreement and destroys Abydos.[14] The weapon is later destroyed by a F-302 flown by Jack O'Neill and Samantha Carter.[8]
Force shield
An energy barrier, also called a force-field or simply a shield. Goa'uld force shields work on a frequency oscillation principle, so a very fast-moving object can bypass it at the right moment.[16] Goa'uld motherships are protected by force shields,[17] as are some ground-based facilities.[18] Force shields are also installed inside ships to restrict access to certain areas,[16] and to contain hull breaches.[19] Some powerful Goa'uld are equipped with personal force shields activated with a button on their hand device. These shields react proportionally to the amount of kinetic energy of incoming matter, so they can be penetrated by relatively slow-moving objects such as a thrown knife.[20] The Tok'ra have made force shield technology available to the SGC.[21] The Lucian Alliance has also obtained shield technology, and it appears to block any solid object, regardless of velocity.
Gate shield
Force field that blocks a Stargate from unauthorized access, functioning similarly to Earth's Iris, though it does not impede the energy-absorbing armor of a Kull Warrior.[22] It can be deactivated remotely by a specific code. Planets with shielded Stargates include Tartarus[22] and Erebus.[13]
Hand device
Also known as a 'ribbon device', the hand device is a metal, glove-like object with a large red gem set in the palm.[23] It is the personal weapon of the Goa'uld and requires naqahdah in the bloodstream to operate.[3] They utilize a modified version of a staff weapon's power source channeled through amplification crystals, and are thought-controlled.[24] The hand device can generate a shockwave that throws back anyone in its path with great force.[23] The Jaffa attribute the Goa'uld ability to hurl people through the air as a sign of their divine power.[25] The hand device can also generate an energy stream to a person's head that causes severe pain and eventual death.[23] This function creates a mental link between Goa'uld and victim, which may allow the Goa'uld host to send a message through.[24] Hand devices can also be used to block zat blasts,[26] and have buttons on the wrist for controlling Goa'uld technology.[27][28]
Hara'kesh
Device shaped like an elaborate ring, worn by Goa'uld ashrak assassins. It is both a weapon and a torture device, capable of inflicting incredible pain before killing. It can also generate an energy field that causes suggestibility and memory loss, allowing the ashrak to gain access to the target.[29]Sokar tortured Apophis with a hara'kesh.[30]
Healing device
A circular device worn over the palm that can heal most diseases and injuries. It requires naqahdah in the blood of the user to operate.[31]Nirrti uses a healing device in conjunction with another instrument to return Cassandra's physiology to normal in 'Rite of Passage'. Jacob Carter unsuccessfully attempts to use a healing device to heal Daniel Jackson from naqahdriahradiation poisoning in 'Meridian'. Vala Mal Doran is proficient with the healing device and uses one to assist the SGC.[32][33]
Holographic projector
Small device that projects a three-dimensional image above it. It is first seen used by the Tok'ra in 'Seth' and appears again in several episodes to provide a visual aid for important plot points.[34][8] It was invented by the Goa'uld Nerus.[35]
Intar
Weapon used for training purposes. Intars can be built into many different types of weapons, including Earth firearms, and fire a red energy burst that stuns the target. SG-1 first encounters intars in a training camp of Apophis.[36] The SGC adopts intars for training purposes as well.[37]
Jaffa converter
Device that changes ordinary humans into Jaffa, rewriting DNA and creating a symbiote pouch. The conversion can be reversed with a sarcophagus if done soon enough.[38]
Kor mak
Paired bracelets that connect the wearers and kills them if they are separated from one another for too long. They are nearly impossible to cut through or otherwise remove except with a key. They were once used by the Goa'uld Cronus in transporting prisoners to prevent escape. Vala Mal Doran uses one to connect her to Daniel Jackson in order to ensure a share of Ancient treasure.[39] Their connection lasts even after she removes the bracelets due to the effects of an Ancient long-range communications device, but it eventually wears off.[40]
Long-range communications device
Featureless metallic sphere enabling communication over many light-years. When in use, the face of the other person ripples onto its surface. Introduced as a large sphere floating within an inactive Stargate,[17] it has since appeared as a smaller, hand-held version.[41] The Tok'ra do not use them because the system is not secure.[41]Harry Maybourne obtains one with which to communicate with his rogue NID teams off-world.[42] Jack O'Neill has variously called them 'Goa'uld TV',[43] 'teleball dealies',[41] and 'Goa'uld communication balls'.[42]
Mask
In the original movie, Ra wears a complex mask resembling an Egyptian pharaoh's death mask (also seen in 'Moebius'), and his guards wear animal-headed masks evoking the Egyptian gods Anubis and Horus. The masks are made from many metallic plates that can be retracted into the collar, and serve to reinforce the perception that they are gods to Ra's slaves.[23] In Stargate SG-1, Apophis and his Serpent Guards wear masks,[44] as do Heru-ur and his Horus Guards.[2] Some of Sokar's Jaffa wear demon-headed masks,[45] and reference is made to a Setesh Guard in 'Seth'. The masks contain an internal HUD,[46] and its eyes glow while the wearer is alive.[44]
Memory device
Disk-shaped device that stimulates and amplifies the memory centers of the brain, aiding in recall. It is applied to the temple, causing a moment of pain, and can be connected to a visual display to allow a person's memories to be viewed directly.[11] The Goa'uld use memory devices for interrogation;[11][6]Osiris uses one to gain access to Daniel Jackson's dreams.[47]Jacob Carter uses a memory device on a Kull Warrior to learn its origin.[22] A memory device is part of the Tok'ra za'tarc detector.[48]
Nish'ta
Artificial organism in the form of a green gas, that once absorbed into a body's tissues opens the subject to mind control. Apophis uses it to turn Rya'c against his father Teal'c,[49] and Seth uses it to brainwash humans into loyal cultists.[3] Nish'ta can only be killed by an electrical shock, such as from a zat gun,[49] but once it has been eradicated a person cannot be reinfected.[3] The breath of Hathor is a less potent version of nish'ta.[38][3]
Pain stick
Torture device shaped like a rod with a three-pronged tip. The pain stick inflicts excruciating pain when applied to a person, and causes light to emanate from their eyes, ears, and mouth. Extended exposure is lethal.[50] In the later seasons of SG-1, pain sticks are used by members of the Free Jaffa[51] and the Lucian Alliance.[52] In an alternate universe, they are also seen used by Secret Service agents to subdue a protestor.[53]
Reconnaissance drone
Hovering reconnaissance device equipped with sensors, shields, an energy weapon, and a long-range subspace communicator. One alerts Anubis to SG-13's presence on P3X-666,[54] and another is found scanning a Repository of the Ancients on P3X-439.[55]
Sarcophagus
Coffin-like chamber capable of vastly extending life, healing almost any illness, repairing grievous injuries, and even reviving the recently dead.[23] However, frequent use of the sarcophagus becomes addictive and has a deleterious effect on the mind;[56] This is a main factor in why the Goa'uld are evil, and why the Tok'ra refuse to use the sarcophagus.[41] Sarcophagi are sometimes used to preserve individuals for thousands of years,[38][15] although there is a limit to how long a sarcophagus can extend a person's life.[8] The first sarcophagus was created by the Goa'uld Telchak, using a less potent version of the energy emitted by an Ancient healing device.[22]
Shock grenade
Reusable spherical device that emits a blinding light and a deafening sound, rendering all individuals in its vicinity unconscious. Exposure to the device can cause temporary blindness.[17] They are often deployed in advance of an attack force to neutralize opposition.[28][13]
Sun shield
Paired devices on P3X-513 designed to generate a massive force-field that protects the area below from ultraviolet radiation. It also turns the sky orange. The device is reactivated by SG-1, in the process disproving former SGC officer Jonas Hanson's claim of divinity that he had used to seize power on the planet.[57]
Staff weapon
Standard weapon used by the Jaffa, consisting of a metal quarterstaff with an almond-shaped head that splits open to fire a powerful energy blast. There is a counterbalancing club on the back end, allowing the weapon to be used in melee combat at close ranges.[23] It is powered by a liquid naqahdah.[58] In skilled hands it can be quite effective,[46] but it is less accurate and slower to fire than Earth-made firearms; Jack O'Neill describes it as a 'weapon of terror' rather than of war.[1] Heavier models of the weapon can be slung at the waist by a strap,[59][60] or mounted on fixed or mobile platforms to act as artillery support.[18] Goa'uld ships are equipped with large-scale versions of these weapons.[23] The Sodan use a variant of the staff weapon with the back half removed, making it light and easier to carry.[61] This gives the Sodan staff the advantage of being able to be used one-handed, and it allows the weapon to be slung over the back, although it removes the weapon's melee ability.
Starships
The Goa'uld operate a variety of starships, including Ha'tak motherships, Al'kesh bombers, and death glider fighters. The control systems of Goa'uld ships are based on crystals,[34] a feature copied by the Earth ship Prometheus.[62] Since the collapse of the Goa'uld order in 'Reckoning', most of their fleet have fallen into the hands of the Free Jaffa Nation[63] and the Lucian Alliance.[40]
Stasis jar
A container resembling a canopic jar, which in the show are primitive copies of these devices made by the ancient Egyptians. The jar is filled with fluid that contains a dissolved sedative, and has life support and a naqahdah power source sufficient to keep a single Goa'uld symbiote alive at minimal metabolism for thousands of years. Stasis jars were used to imprison Osiris and his queen Isis thousands of years ago. However, Isis died after the seal of her jar was broken.[64]
Tablet
Data storage and display device resembling a metal plate with raised letters. It is paired with a page-turning device, which changes the text to the next 'page' when passed over the tablet.[5]Ma'chello used a weapon hidden inside a page-turning device to assassinate the Linvris.[65] The Tok'ra use a similar device but without the page-turner.[48]
Tacuchnatagamuntoron (Tac) Template:Anchors
A heat-seeking automated weapon shaped like a sphere, which fires bolts of energy.[66]
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Transphase eradication rod (TER)
A device designed to illuminate the Reetou, enemies of the Goa'uld who are normally invisible because they exist 180 degrees out of phase. The TER also incorporates an energy weapon that can kill a Reetou in one shot. The Tok'ra provide TERs to Stargate Command after it is infiltrated by Reetou rebels.[67] Thereafter, the SGC maintains a cache of TERs.[68] A TER is also capable of penetrating a Goa'uld personal cloaking device, as they are based on Reetou phase-shifting.[10] The prototype of the Kull disruptor is based on a modified TER.[69]
Vocuum
Small, spherical Goa'uld device that projects an enormous three-dimensional hologram, used by the Goa'uld to issue public pronouncements. SG-1 encounters a vocuum at training camp of Apophis.[36]
Stargate Ancient ShipsZa'tarc weapon
Small but extremely powerful energy weapon worn as a ring. It is first seen used by za'tarc assassins, who can vaporize themselves after completing their mission with a self-destruct on the weapon.[48] The weapon has also been used by Osiris[47] and by bounty hunters.[70]
Zat'nik'tel (Zat)
The zat'nik'tel (pronounced 'ZAT-nik-a-tel', usually shortened to 'zat') is commonly used sidearm shaped like a small snake curved into an 'S' shape, that springs forward when activated. One shot from the zat stuns (though its effectiveness varies with different people), a second shot kills, and a third shot disintegrates.[43] The producers eventually regretted introducing the disintegration feature and retconned it out of existence after season 3; an in-joke is made of this in the episode 'Wormhole X-Treme!', where Martin Lloyd suggests it and a character replies 'that's the quite possibly the stupidest thing I've ever heard you say.' Zat blasts can be transmitted through conductive materials like metals,[71] and can also be used to either destroy electronic equipment[18] or as a power source.[55]
References
Stargate Destiny Ship
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